Plays sine waves using sme simple channel maps. Designed for use with CoreAudio, but should made to work with other APIs.  
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#include <stdio.h>
#include <math.h>
#include "portaudio.h"
 
Plays sine waves using sme simple channel maps. Designed for use with CoreAudio, but should made to work with other APIs. 
 @author Bjorn Roche <bjorn@xowave.com>
 - Author
 - Ross Bencina rossb.nosp@m.@aud.nosp@m.iomul.nosp@m.ch.c.nosp@m.om 
 
- 
Phil Burk philb.nosp@m.urk@.nosp@m.softs.nosp@m.ynth.nosp@m..com 
 
 
      
        
          | #define FRAMES_PER_BUFFER   (64) | 
        
      
 
 
      
        
          | #define M_PI   (3.14159265) | 
        
      
 
 
      
        
          | #define SAMPLE_RATE   (44100) |